Biblically Inaccurate - Game UI Design

Main Menu Background

Buttons & Sliders

Sketch from the developer

Final Design

The developer liked the idea of having the 4 main power-ups/icons (pictured below) in the game repeating themselves, so I arranged them in a diagonal pattern on a stone slab-like background I designed in Photoshop, with an orange-and-green gradient.

The developer had the idea of the buttons resembling Roman columns, completed by vines wrapping around them. I further developed the idea by adding a distressed look to the rock material coating the button itself, and added a few cracks to add some character to each button. As for the slider, I went for a jewel-type design to resemble the aesthetic of the game.

Range of buttons featured in the main menu

Sliders featured in the main menu

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